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Advanced [show]


Solomon Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered black stockings. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His long brown hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Solomon Ridley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Obsidian (9 gp). Red-brown spinel (150 gp). Red garnet (150 gp).


Social Check DCs


Everard Westcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is heavily combed to the left. His eyes are likewise gray.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Military. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Westcott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 5 (-3)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 7
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Bonds: Nature, Job, Slave. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Percival Altham, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Weld, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy blonde hair. His fierce brown eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Optimist. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Weld, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)18 (+4) 8 (-1)13 (+1)
Skills Nature +6, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Everburning torch. 2 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Bernard Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear brown pants and tee shirts. His small hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Lancaster, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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