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NPC Generator

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Advanced [show]


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Disease. Bonds: Attractive, Poor, Mentor, Job. Occupation: Painter

Voice: Whispers

Attributes [hide]

Dustin Davenport, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 10 (+0)7 (-2)
Skills Nature +1, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Riley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Farmer uniform. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. He wears his black hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. A gifted student he started as a Servant, but he got bored and became a Farmer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Passionate. Bonds: Job, Criminal record, Rich. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Gomory Riley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with brown slacks. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Balimaar Spaulding, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Simple lock. 1 Good lock.


Social Check DCs


Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Jeweler. His clothes are grease stained in places. He is bald on top and has large blonde tufts of hair around his ears. He has a dull look in his green eyes.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Barrister, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Gerard Kimberly, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 6 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Sylvan, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Bertram Roscoe, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a sickle on his belt. He is bald on top and has large white tufts of hair around his ears. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly, Impulsive. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Bertram Roscoe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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