Hunter Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a pastel hat with a green feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Entrepeneur. Flaws: Mundane, Secretive. Bonds: Religious. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Gerald Atterton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak, and carries longbows. His auburn hair, when down, is lengthy. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.
History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shoemaker.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer, Mentor, Job. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Manfred Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his white robe and has his sword always slung over his shoulder. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.
History: When he was but 6 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Flaws: Antagonistic, Shy, Greedy. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
William Graeme, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. His tied-back hair is auburn. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 5 years old his parents immigrated from the east. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Logical, Gifted, Athletic. Bonds: Rich, Attractive, Immigrant. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 5 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Percival Yeardley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tattered old clothes. His hair is cut close to his head. His eyes are a pleasant gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of southern immigrants he idolized his mother. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Percival's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Superior lock.
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