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Advanced [show]


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: When he was but 7 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Attractive, Rich. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Chad Kenley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a black and yellow robe with the hood down. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Nature, Criminal record. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Wharton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Geoffrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy blonde beard and wild blonde hair. His violet eyes lackadaisically let the world flow into them.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and further expansion of business

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Geoffrey Berkeley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has brown hair. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Bertram was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Spice Merchant.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Opinionated. Flaws: Terse, Ugly. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Bertram Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. Amber (90 gp). Carnelian (40 gp).


Social Check DCs


Lance Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Lance Wakefield, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Alchemist’s fire.


Social Check DCs

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