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Advanced [show]


Dustin Hale, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He wears his red hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Guard, but he got bored and became a Fletcher. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Dustin Hale, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. His blonde hair is singed and shortened. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Disease. Bonds: Rich, Family. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Kyle Hornsby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 7 (-2)12 (+1)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Chalcedony (50 gp). Rose (50 gp). Rhodochrosite (7 gp). Iolite (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears brown leather gloves, a brown jacket, and tight pants. His right hand appears badly burned and disfigured. He keeps his red hair in a pixie cut. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Flaws: Ugly, Greedy. Bonds: Adventurer, Nature. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Thomas Mitchell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Ruler profession.

History: He was born on a small isolated farm. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To be a Ruler again; and further expansion of business

Bonds: Rich, Guardian, Job, Nature, Adventurer. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Sheldon, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Godfrey Altham, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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