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NPC Generator

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Advanced [show]


Richard Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Richard Bentham, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 30 pp. White opal (400 gp). Blue quartz (7 gp). 1 Healer’s kit.


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a very tight haircut. His hazel eyes peer out from beneath his top yellow hat.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: He was raised by priests from a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Ideals: Gifted. Bonds: Immigrant, Guardian, Religious, Mentor. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Kent, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Deep green spinel (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a custom-built plate barding that's adorned with white lining and desert motifs. He is tall, broad shouldered and powerfully built. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and revenge

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Guardian, Military, Enemies. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Everard Atherton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Simon's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: Money/treasure; and an old rival family wants him found

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Family, Rich. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Simon Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His hair is short and red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Bather in town.

History: From birth he was tutored by a cruel and relentless mentor. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Bather job and began his own company from there.

Motivation: Expand his business; and to be a navigator again

Ideals: Disciplined. Bonds: Attractive, Job, Mentor, Nature. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Gilbert Jacobs, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 8 (-1)8 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs

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