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Advanced [show]


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. He has moderate length golden hair. His brown eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Emotional, Antagonistic. Bonds: In love, Poor. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Hallewell, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 6 (-2)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Burton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: He loathes his own lifestyle; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Greedy, Depressed. Bonds: Military. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Burton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Old masterpiece painting (600 gp).


Social Check DCs


Frederick Vance, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He has done his best to style his golden hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small island village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Frederick Vance, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (500 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear white pants and tee shirts. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Bertram was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Athletic, Persistence, Logical. Flaws: Shy. Bonds: Rich. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Tenley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Prescott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports red clothing, slightly heavier than average wear. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Criminal record, Debt. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Everard Prescott, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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