Charles Kent, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His black hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across
History: His mother raised him in a mountain cabin. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp. Star rose quartz (40 gp).
Clerebold Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He is bald on top and has large white tufts of hair around his ears. He has gleaming, smiling violet eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.
History: He got into the Gardener business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Has a crush, Job. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. Golden yellow topaz (800 gp). Moonstone (80 gp). Rhodochrosite (10 gp).
Frederick Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and black. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Guy Sheldon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His wide-brimmed hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and money/treasure
Flaws: Ugly, Depressed, Selfish. Bonds: Rich. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Red-brown spinel (70 gp). Freshwater pearl (10 gp).
Raymond Blakely, Male Human [Permalink]
Personal [hide]
Description: This western man wears a blue tunic with black highlights, and long yellow pants that bunch up around his shoes. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Raymond studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. 1 Masterwork Artisan’s tools. 1 Healer’s kit.
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