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Advanced [show]


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Guy Hadlee, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Disease. Bonds: Job, Family. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Melancon, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Coral (160 gp). Freshwater pearl (16 gp). Eye agate (16 gp).


Social Check DCs


Theodoric Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Theodoric Altham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Alexandrite (700 gp).


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is black and very short. His eyes are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Selfish. Bonds: Mentor, Adventurer, Has a crush. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Marley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)7 (-2) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Tanglefoot bags.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Balimaar's homeland. Balimaar decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and a deep hatred of drow

Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Rich, Immigrant. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Davenport, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs

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