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NPC Generator

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Advanced [show]


Bertram Brent, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His chestnut hair is cut short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Bertram Brent, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Frederick Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple blue robe with pastel stripes complete with hood. His black hair is singed and shortened. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Frederick hails from a village terrorized by drow. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Disease. Bonds: Immigrant, Military, Enemies. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Frederick Atterton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 6 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 11 (+0)15 (+2)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


William Kent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His white hair is still thick. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 7 years old his parents immigrated from the south. William was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spy. He left for the south, certain he would find work there.

Motivation: To be a Barrister again.

Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

William Kent, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Percival Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, black cloak. He keeps his chestnut hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.

History: Percival was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Percival Harper, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown cloak and cross-gartered grey stockings. He has a small bristly mustache and wavy white hair. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Job, Rich. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Cholmondeley, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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