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NPC Generator

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Advanced [show]


Frederick Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Locksmith, who enjoyed hunting, Frederick was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Nature, Immigrant. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Frederick Dudley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Dustin Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. His red hair is heavily combed to the left. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he feels threatened by others

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Family, Mentor. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Dustin Hartford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Wymar Hamilton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Insane, Depressed. Bonds: Job. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Wymar Hamilton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 6 (-2)16 (+3)
Skills Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bernard Sutton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Dilettante soon after.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Mentor, Job. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Bernard Sutton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10 pp. Eye agate (9 gp). Coral (40 gp). Aquamarine (900 gp). Chrysoberyl (40 gp).


Social Check DCs


Guy Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the east to a Guard, Guy learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has worked as a Guard like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Bonds: Enemies, Job, Nature. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Guy Chatham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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