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NPC Generator

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Advanced [show]


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown top hat and brown clothes. His white hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Bonds: Attractive, Rich, Religious, Adventurer, Criminal record. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Trym Rodney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Solid gold idol (900 gp). 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Wymar Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his greataxe. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Rich. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Wellington, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Randal Woods, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean yellow cloak covering his clean studded leather, and sports empty pouches on his belt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Addict, Shy. Bonds: Immigrant, Mentor, Debt. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Woods, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)9 (-1) 14 (+2)8 (-1)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Jocelyn Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown, dusty cloak. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a island tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the west, certain he would find work there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Attractive, Nature, Criminal record, Immigrant, Job. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Jocelyn Tewksbury, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Golden pearl (80 gp). Black pearl (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Alexandre Berkeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear green pants and tee shirts. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: Alexandre hails from a village terrorized by gnolls. He worked as a nervous Fletcher and found it very stressful. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Guardian, Enemies, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Alexandre Berkeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Rock crystal (70 gp).


Social Check DCs

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