Odo Livingstone, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a sai. He keeps his long red hair kept up in a rat tail. He has gray eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep
Flaws: Ugly, Greedy, Forgetful, Disease, Insomniac. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Banded mail. 1 Half-Plate.
Hugh Peyton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His auburn hair is long and unkept. He has a dull look in his green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Jocelyn Sutherland, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Passionate. Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Solid gold idol (700 gp).
Robert Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast plains. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Robert's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Geoffrey Southey, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Sage, Geoffrey learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He has recently gotten a pet goose that steals things from people.
Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!