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NPC Generator

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Advanced [show]


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man prefers to wear white clothing when he does not wear armor. He wears a feathered hat to cover his moderate length black hair. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Mason profession.

History: The child of a Mason, who enjoyed hunting, Wymar was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs; and to be a mason again

Ideals: Athletic. Flaws: Racist. Bonds: Job, Nature, Rich, Attractive. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Wymar Yeardley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Black opal (700 gp). Iolite (30 gp).


Social Check DCs


Alex Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Alex was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Alex Thackeray, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 7 (-2)12 (+1)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Alexandrite (300 gp). Malachite (7 gp). Pink pearl (110 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Roland Sharps, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a hunchback. His white hair is cut short. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Roland was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Sharps, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. A small bag of saffron. (50 gp). An abacus with copper, silver and gold markers (170 gp). 1 Masterwork Common Melee.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His black hair is still thick. He wears large thick round spectacles.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 14th year, his parents were killed by a dire rats raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Flaws: Insane. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

John Berkeley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. A freak accident while working with his Ruler father left him crippled. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Debt. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Norman Abram, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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