Clerebold Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. With bright blonde hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: To find somewhere to settle down; and to pay off his debts
Ideals: Logical. Flaws: Mundane. Bonds: Rich, Job, Debt. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Trym Reed, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an entirely tan suit with black socks and a vest with buckled shoes. He has moderate length auburn hair. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: Trym was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted divine powers by his dying brother.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Criminal record. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Alexandrite (200 gp). Coral (40 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Banded mail.
Solomon Law, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his scimitar ready. His hair is long and red with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His eyes are hazel.
Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Bonds: Rich, Attractive, Military. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Rolf Langley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a violet and pastel robe with the hood down. He has moderate length auburn hair. His green eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small plains village. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Wants to raise his children well; and sabotage a competitor
Bonds: Attractive, Family, In love, Nature, Job. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0
Possessions: 100 gp. 1 Simple lock. 1 Silver holy symbol.
Miles Barton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. His golden hair is cut short. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Miles was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Athletic, Optimist, Persistence. Bonds: Rich, Has a crush. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3000 cp.
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