Alexandre Stafford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His silver hair is heavily combed to the left. His blue eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 13th year, his parents were killed by a orcs raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Professionalism. Flaws: Addict. Bonds: Religious, Enemies, Has a crush. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 7000 cp.
Theobald Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears grey cloth garments or leather armor. He wears his white hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Theobald studied abroad. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp.
Gunter Harrington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a brown armored body suit, with a simple green line shooting up and back down. His hair is red and curly. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Gunter was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 3000 cp.
Roland Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is braided into rings. He has gleaming, smiling brown eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Dustin Allerton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Rich, Job, Immigrant. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (10 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
