Thomas Van Es, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Extrovert. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. Golden yellow topaz (500 gp).
Robert Jacobs, Male Human [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is silver, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Coral (50 gp).
Miles Braxton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His golden hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Hunter Everleigh, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has a slight overbite and is overall scrawny. His tied-back hair is auburn. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Flaws: Secretive. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Thomas Perry, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with black pants. His golden hair is lengthy. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast desert. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature, Rich. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 600 sp. Eye agate (11 gp). Zircon (30 gp). Amber (140 gp).
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