Trey Home, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright blue suits and hats. He sports a long black beard, and similarly colored long hair. He has a tattooed face.
Personality: Calm and collected, he is a well trained Guard. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Mortician, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Ugly, Mundane, Secretive. Bonds: Poor, Job. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Gomory Copeland, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a pastel suit, blue shirt, and black tie. He has wavy auburn hair. His fierce amber eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. Gomory was born on a far northern island where he grew up under the tutelage of his mother, an expert Unemployed. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Sabotage a competitor; and a deep hatred of drow
Flaws: Ugly. Bonds: Religious, Immigrant, Enemies, Job. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 sp. A small bag of saffron. (50 gp).
Bertram Home, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can't help but pocket interesting objects he comes across
History: Bertram hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Antagonistic, Mundane. Bonds: Criminal record, Enemies, Job. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp.
Aldous Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has silver hair. His eyes are a pleasant hazel.
Personality: He can speak with the recently deceased. He has all his life been fascinated with painting.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
Patrick Langley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey Stetson hat and grey clothes. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.
History: Gifted from a young age, Patrick studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.
Motivation: Wants his loneliness to end; and he has a crush on the local ploughman
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Breastplate.
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