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NPC Generator

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Advanced [show]


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly black, has prominent grey streaks. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Everard Addington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Backpack. 1 Backpack. 1 Healer’s kit.


Social Check DCs


Shane Fulton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Shane was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane, Antagonistic. Bonds: Enemies, Criminal record, Job. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Shane Fulton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 15 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Reed, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His red hair is long and unkept. His thin eyebrows rest above his beady violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Dustin Reed, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Kody Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, and carries quarterstaffs. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Kody was born in the east. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Persistence. Bonds: Nature, Military, Adventurer. Occupation: Performer

Voice: French accent

Attributes [hide]

Kody Bradshaw, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright blonde hair and a scraggly beard. His fierce gray eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic. Flaws: Emotional. Bonds: Poor, Adventurer, Nature. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Shane Blankley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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