Hunter Oakes, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tan tunic with green highlights, and long red pants that bunch up around his shoes. His silver hair has been sun bleached extensively. He has a dull look in his amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.
History: Hunter was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Seeks redemption.
Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Poor, Criminal record. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Charles Hastings, Male Human [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His chestnut hair is thinning but still full. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: Human compassion; and to find somewhere to settle down
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
Patrick Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He is portly but not overly obese. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Patrick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Greedy, Antagonistic. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 2 Holy water. 2 Tanglefoot bags. 1 Everburning torch.
Heward Remington, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Baker does. His blonde hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Actor profession.
History: Heward hails from a village terrorized by brigands. A gifted student he started as a Actor, but he got bored and became a Baker. He then took over the family business and is one of the better Baker for hire.
Motivation: He's in love; and wants a kiss
Flaws: Ugly. Bonds: Job, Enemies, Has a crush. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 sp. Azurite (7 gp). Eye agate (7 gp).
Roland Rayden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears yellow trousers with black and green striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He keeps his chestnut hair in a pixie cut. He has several tiny aquamarine earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Selfish, Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Smoky quartz (70 gp).
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