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Advanced [show]


Charles Perry, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large black mantle and cape that has been intricately interwoven into his tan robe. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He's since become an addict/alcoholic.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Professionalism, Entrepeneur. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Perry, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and likes to wear tan tank tops with green pants. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Drogo was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Persistence. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Drogo Addington, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dustin Landon, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, and carries hammers. His moppish white hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Job, Poor. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Dustin Landon, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 sp. Deep green spinel (80 gp). Moss agate (10 gp).


Social Check DCs


Diggory Ryland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. He wears a small hat to hide his balding. His violet eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Diggory was born in the west. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Ideals: Persistence. Flaws: Depressed. Bonds: Adventurer. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Diggory Ryland, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: Tiger eye turquoise (11 gp). Sardonyx (70 gp). Brown-green garnet (120 gp).


Social Check DCs


Hubert Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His amber eyes peer out from beneath his feathered yellow hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Flaws: Addict. Bonds: Adventurer. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Hubert Marleigh, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 14 (+2)16 (+3)
Skills Religion +0, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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