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Advanced [show]


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and his relatives are trying to arrange a marriage

Flaws: Racist, Shy. Bonds: Rich, Family, Job. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Gunter Graham, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)18 (+4) 17 (+3)14 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Terran, Abyssal, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Tickle, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. His auburn hair and beard is wavy and long. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rolf's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Rolf Tickle, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. Golden yellow topaz (200 gp).


Social Check DCs


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. His red hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Poor, Criminal record. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

William Blackwood, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Eye agate (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He usually wears his grey robe and has his trident always slung over his shoulder. His hair is blonde and curly. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Persistence, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Huxley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics -2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Harper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He wears his chestnut hair down. This violet eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Robert was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Harper, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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