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NPC Generator

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Advanced [show]


Roger Marston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. His blonde hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He became a Carter soon after.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Roger Marston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carnelian (50 gp). Star rose quartz (50 gp). Freshwater pearl (9 gp).


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his spear always slung over his shoulder, and he perpetually has his spear ready. He has a golden handlebar mustache and slicked back golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo hails from a village terrorized by illithids. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Fighting, Opinionated, Optimist. Bonds: Enemies, Rich. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Harlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Gerard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist, Justice. Flaws: Insane, Ugly. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Gerard Wedgwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Job, Mentor, Criminal record. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Ralf Brixton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 4 Antitoxin. 6 Acid flasks. 3 Holy water.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Wentworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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