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NPC Generator

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Advanced [show]


Kyle Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple brown robe with yellow stripes complete with hood. He has wavy silver hair. His amber eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the east. Kyle was born on a far northern plains where he grew up under the tutelage of his mother, an expert Carter. He struck the Carter job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Disease, Secretive. Bonds: Immigrant, Job. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Nibley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Drogo Wharton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Norton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his blue robe and has his dagger always slung over his shoulder. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Assassin, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Assassin again; and sabotage a competitor

Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Job. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Anselm Norton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)6 (-2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and carries axes. His long golden hair is drawn into a two foot long braid. He has hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Barber business at a young age. He helped his mother out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and expand his business

Ideals: Fighting, Athletic. Bonds: Enemies, Job, Has a crush. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Tenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Darkwood Shield.


Social Check DCs


Dean Tatum, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown trousers with green and blue striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Opinionated. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Dean Tatum, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rock crystal (20 gp). Pink pearl (110 gp). Moonstone (20 gp).


Social Check DCs

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