Dean Kimberly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a brown and green robe with the hood down. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Dean was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Gardener soon after.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and expand his business
Ideals: Fighting. Flaws: Insane, Terse. Bonds: Nature, Job. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Banded mail.
Simon Kensley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a blue cloak and cross-gartered green stockings. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His eyes are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Actor, his mother struggled to pay the bills. Cursed with vampirism at a very young age, Simon has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by giants. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Enemies, Poor. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Lapis lazuli (10 gp). Bloodstone (30 gp).
Odo Clayton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His chestnut hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Immigrant, Rich, Nature. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Jade (90 gp). Deep green spinel (90 gp). Red garnet (90 gp).
Alex Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Miner; and he wants to get laid
Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp. 1 Masterwork Musical instrument. 1 Hourglass. 1 Silver holy symbol.
Balimaar Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Seamstress. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Seamstress.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Justice. Bonds: Attractive, Slave, Job, Mentor. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5
Possessions: 200 gp.
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