Peter Camden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of western immigrants he idolized his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
Possessions: 100 gp. Golden yellow topaz (300 gp).
Balimaar Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has styled his red hair well, parting it to the right. His violet unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Balimaar studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Gifted. Flaws: Disease, Selfish, Insane. Bonds: Attractive. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Everburning torch.
Charles Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. When Charles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Ugly, Secretive, Addict. Bonds: Military. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 1600 sp. Tourmaline (120 gp).
Trym Marley, Male Human [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his kukri. He has a small bristly mustache and wavy red hair. His face is scarred and worn.
Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
John Livingstone, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and a wedding ring on his left hand. His tied-back hair is white. His blue eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Entrepeneur, Impeccable. Flaws: Sensitive, Hedonist. Bonds: In love. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. Malachite (11 gp). Zircon (50 gp). 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!