Anselm Dudley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern.
Flaws: Racist. Bonds: Adventurer, Immigrant, Job. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Kyle Harper, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Sellsword profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Navigator and found it very stressful. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Rich, Job. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Smokesticks. 4 Holy water.
Theodoric Norton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His auburn hair is braided into rings. He has several tiny opal earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Cook job and began his own company from there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy
Flaws: Ugly, Disease. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp.
Hunter Hamilton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is blonde. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. Freshwater pearl (15 gp). Pink pearl (120 gp). Jet (120 gp). Sardonyx (30 gp). 1 Minor magic item.
Reynard Shelby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He wears his white hair down. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 800 sp.
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