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NPC Generator

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Advanced [show]


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. With a patchy blonde beard and wild blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Criminal record, Military. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Brandon, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Cory Whitby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His chestnut hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Cory hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record, Has a crush. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Whitby, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Dean Northcott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with top hat. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Dean Northcott, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Fire opal (400 gp). Jasper (40 gp). Onyx (40 gp). 1 Holy water. 2 Alchemist’s fire. 1 Holy water.


Social Check DCs


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Addict. Bonds: Attractive, Poor. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Gilbert Oakley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 7 (-2)17 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He uses money and sex appeal to get what he needs; and he is a bit of a kleptomaniac

Flaws: Greedy. Bonds: Adventurer, Rich, Criminal record, Attractive. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Bernard Bentham, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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