Gilbert Breeden, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey leather gloves, a grey jacket, and tight pants. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His psionic abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Gifted, Artistic. Bonds: Attractive, Rich, Religious. Occupation: Herbalist
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp.
Kody Alton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.
History: Kody was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Job, Rich. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Average lock.
Kyle Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Spy business at a young age. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother; and further expansion of business
Ideals: Fighting. Bonds: Attractive, Job, Nature, Family. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp. Moss agate (10 gp). Red spinel (120 gp). Fire opal (900 gp).
Cory Everly, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Shipwright does, he is not a threatening figure. His red hair is cut short. He has blue eyes and a brown hat with a blue feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Shipwright job and began his own company from there.
Motivation: To be a Laborer again; and he's looking for his big break
Ideals: Opinionated, Gifted. Bonds: Job, Adventurer, Debt. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Hematite (6 gp). Fiery yellow corundum (1000 gp). Sardonyx (60 gp).
Arnold Crawford, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a giants raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Adventurer again; and his religion dominates his actions
Flaws: Impulsive. Bonds: Rich, Immigrant, Job, Religious, Enemies. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
