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NPC Generator

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Advanced [show]


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Athletic, Impeccable, Professionalism. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Percival Kendal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. He has done his best to style his auburn hair to look like a famous performer. He has amber eyes and a grey hat with a red feather.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Navigator business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Navigator.

Motivation: To get a good night's sleep; and to be a shipwright again

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Percival Merton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 7 (-2)17 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Terran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 23000 cp. Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs


Odo Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and grey handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Odo studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against drow; and wants to open a new tavern

Ideals: Gifted, Fighting. Bonds: Enemies, Job. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Odo Marlowe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a greatsword. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant, In love. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Tim Melancon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He keeps his silver hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Navigator again; and he is greedy

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Rich, Adventurer, Job. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Myerscough, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Solid gold idol (400 gp).


Social Check DCs

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