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NPC Generator

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Advanced [show]


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. His black hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Flaws: Ugly, Lazy. Bonds: Poor, Family, Nature. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Peter Browning, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 11 (+0)18 (+4)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Hubert Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown wide-brimmed hat and brown clothes, and sports empty pouches on his belt. His moppish black hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Hubert was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: He is content; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Family, Military. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Compton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Winthrop, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears many layers of old clothing at all times. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy auburn hair. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Miles Winthrop, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Simon Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Military, Job, Religious. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Simon Hadlee, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his hand crossbow. He has no hair. He wears large thick round spectacles.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east his family was never financially stable. A gifted student he started as a Mason, but he got bored and became a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Mason again; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Asheton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)7 (-2) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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