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Advanced [show]


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His chestnut hair is smooth and relatively long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Joker. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Chad Bentham, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Miller. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Gilbert Barney, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his father. A gifted student he started as a Architect, but he got bored and became a Scribe. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Charles Blakeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Diggory Stanton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job, Immigrant. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Diggory Stanton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Davenport, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny topaz earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Trey was born on a far western plains where he grew up under the tutelage of his father, an expert Ruler. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Immigrant, Rich, Adventurer, Military. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Trey Davenport, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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