Solomon Sutherland, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. He has violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: Solomon hails from a village terrorized by goblins. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes him a fraud; and revenge
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Miles Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered pastel stockings. He has a moderate pudge and is not very fit. His hair is short and brown. His violet eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.
History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and doesn't want to be a marshal and was forced into it by his family
Flaws: Antagonistic. Bonds: Religious, Nature, Family, Adventurer. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Aldous Deighton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears baggy black pantaloons and a violet scarf. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and seeks redemption
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Banded agate (4 gp). Blue quartz (4 gp). Iolite (80 gp).
Arnold Rutherford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them
History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and human compassion
Flaws: Secretive, Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp.
Tim Astley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His black hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. A freak accident while working with his Sellsword mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 cp.
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