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Advanced [show]


Adelard Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Tailor, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Poor, Criminal record, Family. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Hale, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in tan turtlenecks beneath a black coat with brown slacks. His blonde hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: Calm and collected, he is a well trained Jeweler. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 11 (+0)13 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Red spinel (140 gp).


Social Check DCs


Gilbert Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Extrovert, Pacifist. Bonds: Attractive, Military, Job. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Gilbert Redfield, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 5 (-3)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Draconic, Auran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Jasper (50 gp). Violet garnet (700 gp). Aquamarine (700 gp). 3 Tanglefoot bags. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Ralf Read, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Ralf will drive conversation. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Immigrant, Military. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Ralf Read, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 2 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.

History: Gerald was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Artistic, Persistence. Bonds: Attractive, Adventurer, Has a crush. Occupation: Barber

Voice: Stutters

Attributes [hide]

Gerald Kendal, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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