Gerald England, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. He has blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and wants to raise his children well
Flaws: Sensitive, Insane. Bonds: Family, Religious, Rich. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 3 Acid flasks. 1 Everburning torch.
Dustin Willoughby, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man wears a violet coat over a black low-cut shirt, and a top hat upon his head. His hair is short and chestnut. His amber unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Disease, Antagonistic, Insomniac. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Breastplate. 1 Masterwork Light steel shield.
Robert Kendal, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a hunchback. He has a very tight haircut. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Armorer business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult
Flaws: Ugly, Insomniac, Impulsive. Bonds: Job, Rich. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Tim Winthrop, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy blue suit. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Professionalism, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 5000 cp.
Trey Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. He has a long brown beard with little hanging trinkets. He has gleaming, smiling violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Doctor soon after.
Motivation: An old rival family wants him found; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Chalcedony (80 gp).
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