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NPC Generator

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Advanced [show]


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Priest, Charles learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Athletic, Impeccable. Bonds: Job, Slave. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gomory Langston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. He has done his best to style his red hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Disease, Addict. Bonds: Immigrant, Family, Rich. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Gomory Langston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right hand appears badly burned and disfigured. His black hair is kept up in a ponytail inside a top hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Kitchur, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Jet (40 gp). Red-brown spinel (40 gp). Star rose quartz (80 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears green cloth garments or leather armor. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, In love, Immigrant. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Theodoric Coombs, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Athletics +1, History +6
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Orc, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 12000 cp.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His hair is always cut to a buzz. He has gray eyes and a violet hat with a black feather.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Bonds: Immigrant, Enemies, Has a crush, Mentor, Criminal record. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Richie, Male Human Fighter 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Black pearl (600 gp). Carnelian (60 gp). Blue sapphire (1100 gp).


Social Check DCs

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