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NPC Generator

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Advanced [show]


Conrad Hailey, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His moppish auburn hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Conrad hails from a village terrorized by orcs. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Guardian, Military, Enemies. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Hailey, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his greataxe always slung over his shoulder. He is portly but not overly obese. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Flaws: Insane. Bonds: Enemies, Immigrant, Job. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Carlton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 10 pp. Rhodochrosite (5 gp). 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Dean Shelby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his golden hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Dean was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Attractive. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Dean Shelby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 70 pp.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: Born in the north to a Beggar, Gerald learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He struck the Beggar job and began his own company from there.

Motivation: Seeks redemption; and to be a merchant again

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Slave. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Gerald Anderton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright blonde hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ernest was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Job, In love. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Astley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs

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