Gomory Stafford, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His silver hair is long and unkept. His ears are large.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Gomory studied abroad. In his 18th year, his parents were killed by a goblins raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Insane, Secretive. Bonds: Enemies. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 4 Smokesticks. 2 Thunderstones. 1 Holy water.
Dean Atherton, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized opal on his left hand. His moppish chestnut hair is in a traditional bowl cut. His gray eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 sp. 1 Chain shirt. 1 Breastplate. 1 Darkwood Shield.
Percival Thackeray, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. His blue unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Bricklayer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the south.
Flaws: Ugly, Disease, Emotional, Shy. Bonds: Poor. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Theodoric Atterton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long auburn beard, and similarly colored long hair. He has gray eyes and a grey hat with a white feather.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Banker in town.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Common Melee.
Reynard Clayton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Logical. Flaws: Depressed. Bonds: Job, Slave, Rich. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 cp. 1 Minor magic item.
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