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NPC Generator

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Advanced [show]


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his halberd ready. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: Henry was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Hunter like his mother before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Disciplined. Bonds: Immigrant, Job, Family. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Henry Hackney, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)9 (-1) 14 (+2)8 (-1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Barney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Nature. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Barney, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Hunter Byron, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is wearing colorful clothing, dressed as a Shoemaker, and his gloved hand is found clutching a falchion. He has moderate length black hair. His brown unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Mentor, Adventurer, Rich. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Byron, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: Gerard was born in the north. At a young age he loved to build and create. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Insomniac. Bonds: Adventurer. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Gerard Carlisle, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Norman Stanley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut and very short. He has several tiny topaz earrings on each ear.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Slave. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Norman Stanley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs

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