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NPC Generator

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Advanced [show]


Roland Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Attractive, Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Roland Charlton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Logical. Flaws: Shy, Racist. Bonds: Attractive, Nature. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Tickle, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)14 (+2) 13 (+1)6 (-2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Washington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Jocelyn hails from a village terrorized by goblins. His childhood dream was to be a Knight, but he was a colossal failure. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Military, Enemies, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Washington, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Shane Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky tan painted plate armor. His long white hair reaches down to his waist. He is baby faced.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Athletic, Disciplined, Gifted. Bonds: Enemies, Rich. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Asheton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Sellsword. His auburn hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he's looking for his big break

Flaws: Lazy. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Robert Badger, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)4 (-3) 11 (+0)5 (-3)
Skills Investigation -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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