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NPC Generator

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Advanced [show]


Justin Hackney, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: Calm and collected, he is a well trained Sculptor. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Justin Hackney, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Coral (150 gp). Sardonyx (30 gp). Chrysoprase (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Shane Dalton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Fortune-teller. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Farmer, who enjoyed hunting, Shane was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He became a Fortune-teller soon after.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Nature, Job, Family. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Shane Dalton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Darkwood Shield. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Rolf Merton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light red in addition to tight pants. He wears his blonde hair up. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He takes great joy in being the best Bookbinder in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Rolf Merton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp.


Social Check DCs


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is silver and very short. His eyes are a pleasant gray.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Detective for hire.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Addict, Antagonistic. Bonds: Nature, Job, Religious. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Geoffrey Morton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Cory Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Knight for hire.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Artistic. Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Cory Myerscough, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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