Norman Colton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is short and auburn. His half smiles and green eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mason for hire.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Attractive, Nature, Rich, Job. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Simple lock. 1 Disguise kit.
Chad Acton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. He is bald on top and has large red tufts of hair around his ears. His thin eyebrows rest above his beady blue eyes.
Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the east.
Ideals: Pacifist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp. Solid gold idol (500 gp). 1 Thunderstones. 1 Thunderstones. 2 Holy water.
Everard Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and a wedding ring on his right hand. He has no hair. His blue eyes dart from person to person.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Joker. Flaws: Ugly. Bonds: In love, Guardian, Rich. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 90 pp. Rock crystal (80 gp). Iolite (80 gp). 1 Silver holy symbol. 1 Magnifying glass. 1 Simple lock.
Anthony Wharton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a yellow wide-brimmed hat and yellow clothes. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and wants his loneliness to end
Ideals: Artistic, Optimist. Bonds: Poor, Criminal record, Religious, Has a crush. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Moss agate (13 gp). Malachite (13 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp).
Ralf Westcott, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He plays an instrument quite well.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Military. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 22000 cp. 1 Minor magic item.
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