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NPC Generator

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Advanced [show]


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with violet socks and a vest with buckled shoes. His white hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Logical. Bonds: Attractive, Enemies, Rich, Family. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Raymond Home, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. He has moderate length brown hair. His eyes are a pleasant hazel.

Personality: He is overprotective of those who hire his services. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Guardian, Military, Poor. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Wymar Fidget, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Anselm Westbrook, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor, and he perpetually has his scythe ready. He has no hair. His eyes are a pleasant brown.

Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Anselm Westbrook, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Anthony Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Ploughman. His hair is red, silky, and of moderate length. His blue eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. A freak accident while working with his Jeweler father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and to settle down with his crush

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Has a crush, Nature, Family. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Harlan, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red deerstalker hat and red clothes. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Wants to open a new tavern; and to unite with his brother

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Family, Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Shelly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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