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Advanced [show]


Dustin Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Architect in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Flaws: Insane, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Dustin Dryden, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 36000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Cornish, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Mortician, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Justice. Bonds: Poor, Family. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Gilbert Cornish, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Jasper (80 gp). Deep blue spinel (900 gp). 1 Small steel mirror.


Social Check DCs


Justin Colton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He wears a Stetson hat to cover his moderate length brown hair. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Justin Colton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. His golden hair is cut short. His eyes are hazel and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Sellsword. He takes great joy in being the best Sellsword in town.

History: He was raised in a plains tribe. His childhood dream was to be a Bather, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Job, Nature. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Arnold Fidget, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A silver and pearl hairclip (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and revenge

Ideals: Pacifist. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Shipley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 12 (+1)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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