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NPC Generator

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Advanced [show]


Trey Willoughby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy grey suit. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Detective business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Detective for hire.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Trey Willoughby, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Violet garnet (500 gp). Deep blue spinel (500 gp). 3 Thunderstones.


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His golden hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Gerald Marston, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Kyle Gentry, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Barrister, who enjoyed hunting, Trey was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Trey Dryden, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Wymar Langston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his shield. Beneath his clothing is a huge mess of scar tissue. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Wymar Langston, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs

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