Everard Langston, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.
William Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a violet tunic with pastel highlights, and long green pants that bunch up around his shoes. With bright chestnut hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now mingles about in high society.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Drogo Sutherland, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a yellow armored body suit, with a simple brown line shooting up and back down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Shy, Disease. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 4 (-3) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 2 Tanglefoot bags.
Godfrey Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He carries a battered scythe and tarnished quarterstaff as well. His hair is red and curly. This blue eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Detective for hire.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kody Altham, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a worn and beaten armor. His black hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of western immigrants he idolized his father. Kody was born on a far western forest where he grew up under the tutelage of his father, an expert Cook. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Entrepeneur, Optimist. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
