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NPC Generator

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Advanced [show]


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and blonde. His eyes are a pleasant hazel.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert. Flaws: Hedonist, Ugly. Bonds: Poor, In love. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Gunter Barney, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Aldous Birkenhead, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Norman Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: Born to a Barkeep, his mother struggled to pay the bills. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Gifted, Logical. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Norman Payton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Smokesticks.


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He became a Crown-heir soon after.

Motivation: Expand his business.

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Poor, Job. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Anthony Kent, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Ernest Peyton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 4 (-3)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 7
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Black pearl (800 gp). Black pearl (800 gp). Iolite (80 gp).


Social Check DCs

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