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NPC Generator

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Advanced [show]


Richard Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with white and blue striped suspenders. He wears various colorful collared shirts. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.

History: Born to a Spy, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Richard Marley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy brown pantaloons and a blue scarf. He wears a colorful flower in his red hair. He has gleaming, smiling amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Opinionated, Fighting. Bonds: Attractive, Nature, Family. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Godfrey Watson, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 6 (-2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gerard Cason, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow coat over a black low-cut shirt, and a small hat upon his head. He is tall, broad shouldered and powerfully built. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insomniac, Selfish. Bonds: Poor. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Gerard Cason, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Henry Wallace, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Henry Wallace, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red spinel (100 gp). Chalcedony (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black cloak and cross-gartered blue stockings. He is tall, broad shouldered and powerfully built. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Trym Ramsay, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs

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