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NPC Generator

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Advanced [show]


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast plains. He struck it rich when he found rare goods in large quantities. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Shy, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Elton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +5

Possessions: 10 pp.


Social Check DCs


Lewis Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is thinning but still full. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Racist, Hedonist. Bonds: Rich, Mentor. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Lewis Ramsay, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown coat over a black low-cut shirt, and a top hat upon his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Altham, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is singed and shortened. His eyes are likewise brown.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Adam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He became a Carter soon after.

Motivation: To unite with his brother; and sabotage a competitor

Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Wordsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso, and he perpetually has his trident ready. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Odo Huxley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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