Frederick Dalton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Cartwright. His brown hair is lengthy. His eyes are a pleasant violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Fortune-teller again; and further expansion of business
Ideals: Justice, Extrovert. Bonds: Job, Attractive, Nature. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Conrad Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze, and carries bows. His top hat is riddled with cuts and holes. He has gray eyes and a brown hat with a pastel feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Guardian. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Hematite (14 gp). Deep green spinel (90 gp). 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Crowbar.
Shane Cromwell, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise violet.
Personality: Calm and collected, he is a well trained Bookbinder. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Glassblower, but he got bored and became a Bookbinder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Lance Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit. His white hair is thinning but still full. His brown eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Insane. Bonds: Guardian, Family, Nature. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1000 sp.
Don Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a trident on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes peer out from beneath his deerstalker tan hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Don lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
